Post Jam Version Release
Magh Meall » Devlog
Patch Notes:
Gameplay Adjustments:
- Brief tutorial on enemy types, effects of items added.
- Weapons now trail with player rather than having to be picked up.
- This addresses a lot of the feedback on confusion of where to go and difficulty. Player now always has an item equipped.
- This also meant that an additional cooldown had to be added on swapping weapons to prevent secondary ability spam.
- Rather than your score being determined by kills, the player must pick up hearts to raise this instead.
- Before the player could kill large amounts of enemies without even knowing, now at least there is a visual indicator of collecting these items.
- Added a barrier at the end of the map to prevent falling.
- Added a sound on picking up items.
- Added a level indicator so you can see how many times each weapon has been upgraded.
- Enemies now have wings, more clear that they are angels now.
- Boss has been improved
- HP and speed adjusted.
- Spawns earlier.
- Dash now makes the player invulnerable, allows you to avoid damage whilst also collecting hearts.
- We have a browser version now!
- Sadly it turns out godot is not so great for this sort of thing lol, had a lot of issues. Even now the environmental effects like fog don't seem to work, but that's pretty minor and the game is still playable.
Bugs Fixed:
- Broken credits button removed, was a bit useless anyways with non clickable links so all credits now exist on my initial devlog post.
- Strange sensation of colliding with another object during dashing somtimes, but there is nothing there
- Small fix implemented, there was some leftover code from a temporary fix I did a while back to prevent the player from dashing into the floor that I forgot to remove that caused this weird behaviour. A lesson to centralize all similar code!
- HP can go above 100, but there is no indiciation of this. HP is now capped at 100.
- Enemies spawning under the ground, fixed.
Files
Magh Meall Post Jam Edition Play in browser
Aug 12, 2024
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Magh Meall
2.5D Survivor-like with a unique aesthetic
More posts
- Jam Retrospective and v1.1Jul 17, 2024
- My First Game Jam!Jul 03, 2024
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